2023

  1. Bucchiarone, Antonio; Cooper, Kendra M. L.; Lin, Dayi; Melcer, Edward F.; Sung, Kelvin,
    in «SOFTWARE ENGINEERING NOTES»,
    vol. 48,
    n. 1,
    2023
    , pp. 85-
    89
  2. Bucchiarone, Antonio; Cooper, Kendra M. L.; Lin, Dayi; Melcer, Edward F.; Sung, Kelvin,
    in «SOFTWARE ENGINEERING NOTES»,
    vol. 48,
    n. 1,
    2023
    , pp. 85-
    89
  3. 2022

  4. Chen, Dongliang; Bucchiarone, Antonio; Lv, Zhihan,
    in «GAMES AND CULTURE»,
    vol. 17,
    n. 5,
    2022
    , pp. 679-
    702
  5. Bassanelli, Simone; Vasta, Nicola; Bucchiarone, Antonio; Marconi, Annapaola,
    in «ACTA PSYCHOLOGICA»,
    vol. 228,
    2022
    , pp. 103657-
  6. Bucchiarone, Antonio; Marconi, Annapaola; Cipriano, Piergiorgio; Giovannini, Luca,
    BIKE2WORK: A Shift Towards Sustainable Mobility,
    In Proceedings of the 11th International Conference on Smart Cities and Green ICT Systems - SMARTGREENS,
    2022
    , pp. 147-
    156
  7. Bassanelli, Simone; Bucchiarone, Antonio,
    GamiDOC: A Tool for Designing and Evaluating Gamified Solutions,
    9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022,
    2022
    , pp. 203-
    208
  8. Bucchiarone, Antonio,
    in «VIRTUAL REALITY & INTELLIGENT HARDWARE»,
    vol. 4,
    n. 6,
    2022
    , pp. 471-
    486
  9. Yigitbas, Enes; Schmidt, Maximilian; Bucchiarone, Antonio; Gottschalk, Sebastian; Engels, Gregor,
    MODELS '22: Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems: Companion Proceedings,
    2022
    , pp. 27-
    31
  10. Bucchiarone, Antonio; Guidi, Claudio; Lanese, Ivan; Bencomo, Nelly; Spillner, Josef,
    A MAPE-K Approach to Autonomic Microservices,
    19th IEEE International Conference on Software Architecture Companion, ICSA-C 2022,
    2022
    , pp. 100-
    103
  11. Alkhabbas, Fahed; De Sanctis, Martina; Bucchiarone, Antonio; Cicchetti, Antonio; Spalazzese, Romina; Davidsson, Paul; Iovino, Ludovico,
    ROUTE: A Framework for Customizable Smart Mobility Planners,
    19th IEEE International Conference on Software Architecture, ICSA 2022,
    2022
    , pp. 169-
    179
  12. Scanagatta, Mauro; Marconi, Annapaola,
    Automatic Calibration for a Mutual Insurance System in a Multi-Player Serious Game,
    European Conference on Games Based Learning,
    2022
  13. Loria, Enrica; Hallifax, Stuart; Altmeyer, Maximilian; Nacke, Lennart E.; Marconi, Annapaola,
    Turning Users’ In-Game Behaviours into Actionable Adaptive Gamification Strategies using the PEAS Framework,
    Proceedings of the 55th Hawaii International Conference on System Sciences,
    2022
  14. Bassanelli, Simone; Bucchiarone, Antonio,
    GamiDOC: A Tool for Designing and Evaluating Gamified Solutions,
    9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022,
    2022
    , pp. 203-
    208
  15. Bucchiarone, Antonio,
    in «VIRTUAL REALITY & INTELLIGENT HARDWARE»,
    vol. 4,
    n. 6,
    2022
    , pp. 471-
    486
  16. Yigitbas, Enes; Schmidt, Maximilian; Bucchiarone, Antonio; Gottschalk, Sebastian; Engels, Gregor,
    MODELS '22: Proceedings of the 25th International Conference on Model Driven Engineering Languages and Systems: Companion Proceedings,
    2022
    , pp. 27-
    31
  17. Bucchiarone, Antonio; Guidi, Claudio; Lanese, Ivan; Bencomo, Nelly; Spillner, Josef,
    A MAPE-K Approach to Autonomic Microservices,
    19th IEEE International Conference on Software Architecture Companion, ICSA-C 2022,
    2022
    , pp. 100-
    103
  18. Alkhabbas, Fahed; De Sanctis, Martina; Bucchiarone, Antonio; Cicchetti, Antonio; Spalazzese, Romina; Davidsson, Paul; Iovino, Ludovico,
    ROUTE: A Framework for Customizable Smart Mobility Planners,
    19th IEEE International Conference on Software Architecture, ICSA 2022,
    2022
    , pp. 169-
    179
  19. Scanagatta, Mauro; Marconi, Annapaola,
    Automatic Calibration for a Mutual Insurance System in a Multi-Player Serious Game,
    European Conference on Games Based Learning,
    2022
  20. Loria, Enrica; Hallifax, Stuart; Altmeyer, Maximilian; Nacke, Lennart E.; Marconi, Annapaola,
    Turning Users’ In-Game Behaviours into Actionable Adaptive Gamification Strategies using the PEAS Framework,
    Proceedings of the 55th Hawaii International Conference on System Sciences,
    2022
  21. 2021

  22. Bucchiarone, Antonio; Ciccozzi, Federico; Lambers, Leen; Pierantonio, Alfonso; Tichy, Matthias; Tisi, Massimo; Wortmann, Andreas; Zaytsev, Vadim,
    in «IEEE SOFTWARE»,
    vol. 38,
    n. 2,
    2021
    , pp. 119-
    127